﻿using System;
using BinarySerialization;

namespace EditMode
{
    /// <summary> 
    /// Chance time area instruction. 
    /// </summary> 
    [Serializable]
    public class ChanceTimeArea
    {
        [FieldOrder(0)]
        public ushort StartBar { get; set; }

        [FieldOrder(1)]
        public ushort StartBeat { get; set; }

        [FieldOrder(2)]
        public ushort EndBar { get; set; }

        [FieldOrder(3)]
        public ushort EndBeat { get; set; }

        [FieldOrder(4)]
        public uint Color { get; set; }
    }
}
